Category: GDN Info

Introducing: Indie Ninja

Today I’d like to introduce to another project we’ve been working on for a little while: Indie Ninja One of our goals for GDN is to make an excellent product, but another is to keep close to what this is all about: the games themselves, and the developers making them. Sometimes we can write words like ‘market research’ and ‘press release’ so much, or spend all day in an …

About GDN: Interactive Learning

Today I’d like to talk a bit more about our approach when it comes to integrating advice with tools and some of our personal philosophy. One of our goals with GDN is to help developers manage the business side of game development. We’ll be talking about how some of our tools will help do that, and the power of integration next week, but right now I wanted to address …

Introducing Game Dev Ninja

Welcome! My name is Rob, I’ll be posting regularly on the blog here on GDN about the business side of indie games, as well as covering our own philosophy, development process, and features. But first, I should talk a little a bit about what we’re trying to create! Game Dev Ninja is our attempt to help solo developers, independent studios and smaller publishers with the business and project management …